Resident Evil
When Chris Redfield and Jill Valentine fought for their lives against Umbrella and its horrific creation in the originalResident Evilgame , it much excogitate the survival repulsion genre as mass have sex it today at the same fourth dimension . The serial has always been mark by its difficulty bender , necessitate instrumentalist to keep their mental capacity , keep up ammo , and know when to back away when things get too dicey .
regardless playing results in a number of gruesome deaths . Some punish the player with lopsided challenge , while others use trouble as an literal biz mechanic in lodge to push instrumentalist to stay on the move . Whichever game in the franchise is bring up , there ’s bound to be plenty of tense import and sweaty palms .
Updated on November 29th, 2022 by Melody MacReady:
Gamers all around the humankind are excited for Capcom to release the remake ofResident iniquity 4 in 2023 after the serial saw a great revival withResident Evil VII : Biohazard , Resident Evil 2remake , andResident Evil : Village . Each of these entries return to whatResident Evilis known for ; unrelenting horror and highly difficult crusade .
Not every mainlineResident Evilgame has been unmanageable , some have been disappointingly leisurely . So , where do entries such as the now - iconic remake and the lesser - knowRevelationsgames rank among the others ? Each of them provides something different , from the colossus to the principal villain to even the puzzles or lack thereof .
15Resident Evil 6 (2012)
WhileResident Evil 6is often considered the bad of the saga due to its gameplay , it does have sure hard consequence . The main issue is that the shift in focusing from survival revulsion to third - person activeness shooter soak this entrance of its core foundation , make it far too easy to stick around live and prosper .
Though the combat against Derek Simmons is one of the hardest foreman battle of the entireResident Evilfranchise , it ’s not enough to set off the exonerative nature of the respite of the secret plan . Resident Evil 6was more about cinematic narrative than challenge , which was n’t what longtime fans of the serial were hope for .
14Resident Evil (1996)
If anything made the firstResident Evilgame difficult , it was a mixture of game mechanics , the television camera system , and the novelty of the musical genre at the time . By today ’s standards , it ’s a rather gentle game to mystify , especially for gamers who ’ve already encounter through it from start to finish .
The main challenges make out from the mystifier , rather than battles against zombie and mutate demon . With some thrifty stepping , some analyzing of attack patterns , and a balanced coming to inventory direction , Resident Evilis rather vanilla in terms of trouble . It did , however , mutation one of thescariest mo of the entireResident Evilfranchise , and helped kick off a pop culture phenomenon .
13Resident Evil 2 (1998)
Resident Evil 2built on the success of the originative original by expanding the background of the secret plan . The environments were larger and more varied , the story was far more complex , and the goliath more unique and grievous . This ramp up the trouble , even if it was n’t as noticeable as in later games in the dealership .
The 2019 remake ofRE2was a completely different kind of plot , with its own difficultness curve thrown in . The original release , however , was more about continuing the tale and building on the traditional knowledge , as fight down to offer a nail - biting challenge .
12Resident Evil: Revelations (2012)
Though Capcom added a bit more repugnance elements to makeResident Evil : Revelationsa bite firmly thanResident Evil 4 , it ’s still far from the hardest . It ’s more of an action game than anything that follows the same gameplay formula asResident Evil 5andResident Evil 6 .
There are enemy that will provide some trouble , but most fans will recommend that players looking for a challenge should play the game on a higher difficulty . It ’s a solid gameplay challenge throughout that may stop a thespian from fourth dimension to time .
11Resident Evil (2002)
This was more than a fresh coat of key for the originalResident Evilgame . This remaking takes all the good elements such as the puzzles , exploration , repulsion , item management , and fix save of the original , and fixed everything that quickly dated it .
The bunglesome controls of the original were exchange with tight dominance , but the difficulty was still increase thanks to inclusions such as the Crimson Heads and harder - to - killing zombies , a unwashed theme with remakes in this franchise .
10Resident Evil 4 (2005)
Resident Evil 4was the first entry in the serial to completely abandon the fixed camera system of the original games , and it was a welcome change for longtime fans . Capcom take the opportunity to swap out the perspective and environmental modelling , which allowed them to ratchet up the tension at the same clock time .
This chapter push players into a whole new stratum of irritation . sit down still was not an selection , as horde of Las Plagas infected would quickly overwhelm and kill them in short edict . The need to stay on the move during major firefights was incredibly nerve - wracking , and that madeRE4a much more difficult biz than its predecessors .
9Resident Evil: Revelations 2 (2015)
This is a pillowcase where , much likeDead Space 3 , it depends on how the instrumentalist goes through the game . Resident Evil : Revelations 2has the choice to encounter through the game either solo or in a Colorado - op seance . Solo is radically knockout since it ’s one player against many zombies and monsters which can lead to many stress - inducing section .
manifestly , co - op is a bit easygoing since two organised players can have each other ’s backs . With that pronounce , even veteran co - op players will express that sealed sections can still get hectic to the point of rakehell - pumping .
8Resident Evil 3: Nemesis (1999)
Nemesismanaged to switch up the instal pattern of the first two games by enter an constituent into the equation that left player in a constant province of awe and paranoia . The Nemesis fauna itself was tower , grievous , and inexorable , go after the thespian throughout Raccoon City at breakneck speeding .
The constant feeling of apprehension was a stroke of flair on Capcom ’s part . While the base game was n’t all that different fromResident Evil 2 , the difficulty was another subject . Nemesis proceed to beone of the most iconic villainsand defining constituent of theResident Evilfranchise , and a showcase for how it can frighten away the liveliness out of players .
7Resident Evil Village (2021)
Capcom ’s unexampled entree in theResident Evilfranchise takes a lot of its cues from the previous chapter , duplicating the same first - person feel , with a focussing onTexas Chainsaw Massacre - style tension andinventive , splendid newfangled characters . In terms of difficultness , however , it ’s a bit more forgiving than others .
Resident Evil Villageis most hard at the beginning of the game while actor get wonted to the artillery , the controls , and the pacing . If they can survive the initial onslaught , the rest of the secret plan provide a doable enough challenge on Normal , with options to ratchet down up the curved shape on a 2d playthrough .
6Resident Evil VII (2017)
Resident Evil 7 , though a later installment in the dealership , is actually highly regarded for going back to the series ' endurance repulsion roots and unclothe out a lot of the superfluous natural process machinist . The result is a racy , flowing exercise in psychological video secret plan scourge .
The game is also the first in the mainline series to be set from a first - person perspective , add together a new tier of immersion that the previous games did n’t have . Visually , this was a prototype shift , offering newfangled ways to scare the pants off gamers , in the vein of selection repugnance games likeAlien Isolation .