Ghost of Tsushima
WhileGhost of Tsushimaisn’t a particularly difficult game , but upgrading the right skills first can make it even easier . Most players will belike be able-bodied to make their way through the whole game with very small trouble , but at the same time , they may need to ensure that theircharacter is the right way equipped for the journey ahead . To get the most out ofGhost of Tsushima , you will need to pick up some of the near skills .
player will find that they canlevel up tight inGhost of Tsushimaand plausibly get most of the accomplishment raise without having to plunk and prefer too often . There are definitely a few skills that players will want toprioritize early on in the gamethat will help them make progress much quicker . This guide shows players which skills they should go for first .
specter of Tsushima ’s ending provides a perfect chance to expand the story in a sequel or future DLC , but one character deserve more blind time .
Ghost of Tsushima: Most Important Skills
Early Game Boosts
While players will finally be capable to pick up all of the skills in the game , these skills will give them more bang for the buck in thefirst few 60 minutes of playday . player should prioritise picking these up as shortly as they can .
Skill
What It Does
Unyielding Sword
This is the very first acquirement that you should get . Enemies will sometimes attack with a flashing blue flak with their swords , and this skill will permit you to put off those attacks . This is extremely utilitarian throughout the intact game , so pick it up immediately .
Sprint Strike
This attainment provide you to sprint at an enemy and swing at them . It is incredibly sinewy and best used when enemies assault the enemy at range .
forte of Mountains
Once you unlock the Stone posture , you could upgrade it with other skill . If you break up up the Strength of Mountains acquisition , it will significantly increase your power to flounder foeman that stuff often . This is perfect when fight against stronger enemy .
character assassination
This may take a bit longer to incur , but it will make stoolie - killing foe much easier . you could take out several foe at the same time , which allow you to clear out area much more efficiently .
The level - one versions will be unlocked throughout the game with your touch skills . However , the one you will likely want to promote as soon as you get it is Wind Chimes , as the first climb for it isFirecracker , one of the best things to perturb enemy throughout the game . It can also beused with Assassination , take into account you to hit all the enemiesbunched together using the distraction technique .
The first Ghost Skill you will unlock is Kunai , and you will get anew one every time your fable growsuntil you have unlocked all five .
Other Skills To Prioritize
Stances and Mythic Skills
Stances will be more helpful fordirect fight inGhost of Tsushima , and they are not as likely to aid if you are accentuate astrictly sneaky approach . Sometimes , the plot makes you campaign someone irrespective , so it is still important to look at . Four entire stance live : Stone , Water , Wind , and Mood . These are each aimed at a unlike foe type , as experience in the table below .
Stace
Enemy Type
Focus
Stone
Sword Enemies
Consistent & Focused Damage
urine
Shield Enemies
Burst Damage
breaking wind
Polearm Enemies
Mobility
Moon
Brute Enemies
Disruption
If you shin against one type of enemy more than others , it might be skillful to focalise on promote that position . Otherwise , you couldfocus on what type of equipment casualty or tactics you like the mostand take that one alternatively . Either way , getting at least the first upgrade of every stance is advocate , as that willallow your laboured attack to do more equipment casualty and break their stancein payoff . This will make you more efficacious in every fight , so it ’s deserving doing .
There are alsoMythic Skillsthat you could only get from fill out certain side seeking . These will earn you a good reward no matter which one you approach first , but consider search them out once you are of the level to do so . Four of the Mythic trial run will earn you a hefty scrap skillreward .
The first one you will in all probability meet is " The Heavenly Strike , " as it is available during Act 1 ofGhost of Tsushima . This one will give you an unblockable attack that does excess scathe . " The Curse of Uchitsune " is also available in Act 1 , provide you to make Explosive Arrows for an impactful hit . Those two alone will make you a formidable enemy , but the one you want come later .
" The Spirit of Yarikawa ’s Vengeance"is a Mythic tale that is perhaps the best of these skills to unlock . It give up you to do three unblockable strikes in a words that are often one - hit kill and bring down significant harm . If an enemy pass away while using this proficiency , there is a hazard to strike fear into the others nearby , and hecannot be impact by attacks that would not finish off his health bar . It is also operational in duel , although it performs otherwise .
There is one more fabulous skill , found in Act III of " The Undying Flame , " which , when unbolted , will appropriate you to turn your katana into a flare sword with a mo of crude . It could be even more annihilative to your enemies when used in tandem with either of the two heavy attacks . And that is one of the dependable skill to unlock as soon as possible inGhost of Tsushima .